Collision File Editor II
From GTAModding
| Current version: | 0.4 Beta |
|---|---|
| Developed by: | Steve M. |
| Supported games: | GTA 3, GTA VC, GTA SA |
| Type: | collision editor |
Collision File Editor II, the successor of the popular CollEditor, is a tool developed by Steve M. for creating and editing collision files (*.col) for GTA III, Vice City and San Andreas.
Built completely from scratch, CollEditor II is much more reliable and flexible, and offers a lot more features than the old one. It fully supports all characteristics of all three known .col file formats, and offers several built-in optimization routines to achieve best possible results.
Features
- supports version 1, 2 and 3 collision files
- easy mouse navigation
- sub-object editing by mouse and type-in
- several optimization routines
- support for embedded vehicle collision models
- drag'n'drop functionality
- surface lighting generator
- batch conversion feature
Interface
- Models listing, located at the top left part of the window.
- Collision version
- Collision model name
- Geometric shapes used (face, sphere, box, shadow)
- Status bar, located at the bottom part of the window.
- Total number of selected collision models over the total number of collision models in the file.
- The grid separation shown in the display window.
- The total number of selected element over the total number of visible element over the total number of element.
- Display window, located at the right part of the window:
- View mode or edit mode with selection lock on:
- Drag left mouse button - rotate
- Drag right mouse button - zoom
- Edit mode with selection lock off:
- Click LMB - select single element depending on selected tab (vertex, face, sphere, or box)
- Drag LMB - mass selection of element
- Hold CTRL and click LMB on elements - multiple selection of element
- Drag RMB with vertex, box, or sphere selected - drag selected element along x/y plane
- Hold CTRL and drag RMB with vertex, box, or sphere selected - drag selected element along z plane
- View mode or edit mode with selection lock on:
External links
- Official website
-
GTAForums: Release topic
-
GTAGarage download
| File Formats | .col • .cfg • .cut • .dff • .dat • .fxp • .gxt • .ide • .ifp • .img • .ipl • nodes*.dat • .rep • .rrr • .scm • .set • .txd |
| Documentation | Audio • Cryptography • Cutscenes • Game memory • Handling.cfg • Map Listing • Mission Packs • Opcodes • Paths • Replays • Saves • Scripts |
| Tools | CLEO • Collision File Editor II • ENBSeries • G-Tools • IMG Tool • Limit Adjuster • Map Editor • San Andreas Audio Toolkit • Sanny Builder • TXD Workshop |
| Tutorials | San Andreas v2.0 Modding • How to create a mission • How to create a thread • How to use Map Editor |
| Modifications | Design Your Own Mission • Gostown Paradise • GTA: United • Myriad Islands |
| Multiplayer | gtaTournament • Multi Theft Auto • San Andreas Multiplayer • (more...) |
| Useful links | Community portal • Discussion forums • Mods on GTAGarage.com • Opcodes database |
| File Formats | .adf • .col • .cfg • .dff • .dat • .gxt • .ide • .ifp • .img/.dir • .ipl • .raw/.sdt • .rep • .scm • .txd |
| Documentation | Handling • Map Listing • Opcodes • Script Paths • Saves • Sound Effects |
| Tools | CLEO • Collision File Editor II • G-Tools • GXT Editor • IMG Tool • Limit Adjuster • KEd (map editor) • Sanny Builder (script editor) • TXD Workshop |
| Tutorials | How to create a mission • How to create a thread |
| Modifications | GTA: Liberty City • State of Liberty |
| Multiplayer | GTA:LC Multiplayer • gtaTournament • Multi Theft Auto • State Of Liberty Online • Vice City Multiplayer • Vice City Online • Multi-Vice |
| Useful links | Community portal • Discussion forums • Mods on GTAGarage.com • Opcodes database |