Vice City Online
VCO (Vice City Online) has been created to enable an online multi-player experience for the PC version of the single-player game, copyrighted by Take Two Interactive Software, Inc., Grand Theft Auto: Vice City (the fourth installment of the award-winning Grand Theft Auto series, created by top game developers at Rockstar Games Ltd. and Rockstar North).
VCO originated as a personal project founded by ReGeX, a C++ programmer, and Koolio, whose shared interests in promoting the positive aspects of Grand Theft Auto: Vice City provide the inspiration for this grand, yet difficult, adventure. Development on VCO began in October, 2007, with RC1 released in March, 2009 and RC1 Patch 1 concluding in April, 2009.
- ReGeX - Lead Project Developer, Unofficial Website Creator, Reverse Engineering, Project Programming, Testing Coordinator, Community Manager, and everything else related to VCO
SanAnarchy • SA-2P • State Of Liberty Online • Vice City Online • IV:Plus
|Grand Theft Auto: Vice City|
|File Formats||.adf • .b • .col • .cfg • .dff • .dat • .gxt • .ide • .ifp • .img/.dir • .ipl • .raw/.sdt • .rep • .set • .scm • .txd|
|Documentation||Audio • Handling • Map Listing • Opcodes • RenderWare • Script Paths • Saves • Sound Effects • Statistics • Vehicles • Wanted levels • Weapons|
|Tools||CLEO • Collision File Editor II • G-Tools • GXT Editor • IMG Tool • Limit Adjuster • KEd (map editor) • Sanny Builder • TXD Workshop • Magic.TXD|
|Tutorials||How to create a mission • How to create a script • Vehicle Mod Installation|