HAS OBJECT COLLIDED WITH ANYTHING

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HAS_OBJECT_COLLIDED_WITH_ANYTHING
Number of parameters: 1
Parameter #TypeDescription
1.pointerObject handle
Return value:
TypeDescription
boolWhether the object has collided with anything or not

Gets whether the object has collided with anything. To use this function, the object must be recording collisions. Use SET_OBJECT_RECORDS_COLLISIONS to enable collision recording for an object.