ALLOCATE SCRIPT TO OBJECT

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ALLOCATE_SCRIPT_TO_OBJECT
Number of parameters: 5
Parameter #TypeDescription
1.stringScript Name
2.integerModel Hash
3.integerpriority (always 100)
4.floatradius
5.integertype (always -1)
Return value:
TypeDescription
None

Allocates a script to an object, which will be activated when the player is within the specified area around it.

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