- Makes the player fire proof
- 055D: make_player [player handle] fireproof [int]
- [player handle]
- 0 = not fire proof (default), = fire proof
This opcode allows the player to be fire proof. Similar to opcode 02AB's fire proof property, fire does not reduce the health of the player. Unlike 02AB, the player can still be set on fire and react to the fire, and the opcode's setting can be loaded from a saved game. The value set with this opcode is saved in block 18 of the save file in Vice City and block 15 in San Andreas.
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