- Adds a blip with properties to the object
- 0163: create_marker_above_object [object handle] color [int1] visibility [int2] handle [var]
- [object handle]
- The handle of the object
- Variable to store the handle of the blip
This opcode adds a square blip in the radar denoting the location of the object. It is almost equivalent to opcode 0188 but without preset properties. The default scale of the blip is 1. This opcode was never called in the original script of GTA III.
create, set, marker, blip, arrow, object