Talk:Saves (GTA VC)

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Is the "Trigger zone structure" description correct? I see that coords are arranged as x1,y2; x2,y1... Maybe it should be x1,y1; x2,y2? And there's no spawn y for policeB. Seemann?! 08:43, 14 September 2010 (UTC)

Oops, sorry. I forgot to add the "y" after simplifying the table. I find the trigger area coords arrangement odd but that was what I got when I compared the save file to the script file.--Spaceeinstein 13:46, 14 September 2010 (UTC)

Trigger zone structure type

Currently the type of a Trigger zone is set to dword. That would put the next offset to 0x04 not 0x08. Is the type two dwords or is there padding in between?

It cannot be double dword for sure, spaceeinstein skipped 0x04 dword as unknown. Seemann (talk) 09:45, 6 March 2015 (UTC)

Missing blocks 6 and 15

What are blocks 6 and 15 for?

They are Paths and Particles according to this topic, but not documented yet. They should have a format similar to the one in a GTA 3 save. Seemann (talk) 09:45, 6 March 2015 (UTC)