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From GTAModding
- 15:43, 21 April 2013 Skin PLG (RW Section) (hist) [1,139 bytes] DK22Pac (Talk | contribs) (Created page with "{{Stub}} {{RW Section|Skin PLG|0x0116}} Skin is an additional RenderWare plugin for geometry section. It is used to hold information about skinned mo...")
- 08:28, 24 February 2013 DONT DISPATCH COPS FOR PLAYER (hist) [163 bytes] AngryAmoeba (Talk | contribs) (Created page with "{{Native |np = 2 |p1t = integer |p1d = Player ID |p2t = boolean |p2d = Whether to stop cops from spawning when you're wanted }}")
- 00:09, 2 December 2012 IS GAME KEYBOARD KEY JUST PRESSED (hist) [196 bytes] Iriedreadlock23 (Talk | contribs) (To find keyboard scan codes use following link: http://code.google.com/p/hyperdbg/source/browse/trunk/hyperdbg/scancode.c?spec=svn130&r=123)
- 22:32, 14 November 2012 Pedstats.dat (hist) [615 bytes] Dsrdakota (Talk | contribs) (Data inside of the pedstats.dat. Needs editing. Out of time.)
- 17:59, 2 November 2012 SET VEH ALARM (hist) [354 bytes] Pedro2555 (Talk | contribs) (Created page with "{{Native |np=2 |p1t=Integer |p1d=Vehicle Handle |p2t=Boolean |p2d=True - activates alarm; False - deactivates alarm }} Marks the specified vehicle to have or not the alarm ac...")
- 23:00, 29 October 2012 Function Memory Addresses (IV) (hist) [977 bytes] RootKiller (Talk | contribs) (Created page with "'''Important''' Base address in Windows Vista and 7 is dynamic! Example <source lang="c">unsigned int uiBaseAddress = (unsigned int)GetModuleHandle(NULL); uiBaseAddress -= 0x4...")
- 06:00, 14 October 2012 SET OBJECT LIGHTS (hist) [107 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=handle |p1d=Object handle |p2t=boolean |p2d=true/false }} Sets the light of the object.")
- 19:36, 13 October 2012 GET CAR HEADING (hist) [87 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=car handle |p2t=float |p2d=variable to store heading }}")
- 19:33, 13 October 2012 GET CAR COORDINATES (hist) [249 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=car handle |p2t=float |p2d=variable to store X pos |p3t=float |p3d=variable to store Y pos |p4t=float |p4d=variable to store Z pos }} This func...")
- 09:02, 13 October 2012 MARK SCRIPT AS NO LONGER NEEDED (hist) [74 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=1 |p1t=string |p1d=scriptname (Dont include the extension) }}")
- 08:58, 13 October 2012 START NEW SCRIPT (hist) [117 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=string |p1d=scriptname (Dont include the extension) |p1t=integer |p1d=uknown }}")
- 08:54, 13 October 2012 START CHAR FIRE (hist) [101 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np = 1 |p1t = integer |p1d = Char handle. }} Stars specified character on fire.")
- 07:08, 13 October 2012 SET CAR VISIBLE (hist) [152 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np = 2 |p1t = integer |p1d = Car handle. |p2t = boolean |p2d = true/false }} This function sets the specified car visibility.")
- 05:31, 13 October 2012 WARP CHAR FROM CAR TO COORD (hist) [113 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=Char Handle |p2t=float |p2d=X pos |p3t=float |p3d=Y pos |p4t=float |p4d=Z pos }}")
- 05:14, 13 October 2012 SET CHAR WANTED BY POLICE (hist) [91 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np = 2 |p1t=handle |p1d=char handle |p2t = boolean |p2d = true/false }}")
- 05:06, 13 October 2012 GET NETWORK ID FROM VEHICLE (hist) [294 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=handle |p1d=car handle |p2t=handle |p2d=variable to store network car handle }} This function will get the handle of a car driven by a network player, and ...")
- 04:35, 13 October 2012 SET MAX WANTED LEVEL (hist) [210 bytes] Buffeting (Talk | contribs) (Created page with "{{Native |np=1 |p1t=integer set (0=No wanted level / 1 - 6=Max number of stars) }} This function sets the max stars you can get for your wanted level. Will not clear your cur...")
- 04:01, 9 October 2012 TASK LOOK AT CHAR (hist) [214 bytes] AngryAmoeba (Talk | contribs) (Created page with "{{Native |np=4 |p1t=Integer |p1d=Char handle 1 |p2t=Integer |p2d=Char handle 2 |p3t=Integer |p3d=Duration (in milliseconds) |p4t=Integer |p4d=Unknown }} Character 1 will look...")
- 21:27, 6 October 2012 IS EMERGENCY SERVICES VEHICLE (hist) [235 bytes] AngryAmoeba (Talk | contribs) (Created page with "{{Native |np = 1 |p1t = integer |p1d = Vehicle handle |r=1 |rt=bool |rd=Returns true if the given vehicle is a police car. (Note: Returns false if the vehicle ...")
- 17:04, 6 October 2012 Atomic Visibility Distance (RW Section) (hist) [620 bytes] DK22Pac (Talk | contribs) (Created page with "{{RW Section|Atomic Visibility Distance|0x0253F200}} An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sec...")