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  • 15:43, 21 April 2013Skin PLG (RW Section) (hist)[1,139 bytes]DK22Pac (Talk | contribs) (Created page with "{{Stub}} {{RW Section|Skin PLG|0x0116}} Skin is an additional RenderWare plugin for geometry section. It is used to hold information about skinned mo...")
  • 08:28, 24 February 2013DONT DISPATCH COPS FOR PLAYER (hist)[163 bytes]AngryAmoeba (Talk | contribs) (Created page with "{{Native |np = 2 |p1t = integer |p1d = Player ID |p2t = boolean |p2d = Whether to stop cops from spawning when you're wanted }}")
  • 00:09, 2 December 2012IS GAME KEYBOARD KEY JUST PRESSED (hist)[196 bytes]Iriedreadlock23 (Talk | contribs) (To find keyboard scan codes use following link: http://code.google.com/p/hyperdbg/source/browse/trunk/hyperdbg/scancode.c?spec=svn130&r=123)
  • 22:32, 14 November 2012Pedstats.dat (hist)[615 bytes]Dsrdakota (Talk | contribs) (Data inside of the pedstats.dat. Needs editing. Out of time.)
  • 17:59, 2 November 2012SET VEH ALARM (hist)[354 bytes]Pedro2555 (Talk | contribs) (Created page with "{{Native |np=2 |p1t=Integer |p1d=Vehicle Handle |p2t=Boolean |p2d=True - activates alarm; False - deactivates alarm }} Marks the specified vehicle to have or not the alarm ac...")
  • 23:00, 29 October 2012Function Memory Addresses (IV) (hist)[977 bytes]RootKiller (Talk | contribs) (Created page with "'''Important''' Base address in Windows Vista and 7 is dynamic! Example <source lang="c">unsigned int uiBaseAddress = (unsigned int)GetModuleHandle(NULL); uiBaseAddress -= 0x4...")
  • 06:00, 14 October 2012SET OBJECT LIGHTS (hist)[107 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=handle |p1d=Object handle |p2t=boolean |p2d=true/false }} Sets the light of the object.")
  • 19:36, 13 October 2012GET CAR HEADING (hist)[87 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=car handle |p2t=float |p2d=variable to store heading }}")
  • 19:33, 13 October 2012GET CAR COORDINATES (hist)[249 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=car handle |p2t=float |p2d=variable to store X pos |p3t=float |p3d=variable to store Y pos |p4t=float |p4d=variable to store Z pos }} This func...")
  • 09:02, 13 October 2012MARK SCRIPT AS NO LONGER NEEDED (hist)[74 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=1 |p1t=string |p1d=scriptname (Dont include the extension) }}")
  • 08:58, 13 October 2012START NEW SCRIPT (hist)[117 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=string |p1d=scriptname (Dont include the extension) |p1t=integer |p1d=uknown }}")
  • 08:54, 13 October 2012START CHAR FIRE (hist)[101 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np = 1 |p1t = integer |p1d = Char handle. }} Stars specified character on fire.")
  • 07:08, 13 October 2012SET CAR VISIBLE (hist)[152 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np = 2 |p1t = integer |p1d = Car handle. |p2t = boolean |p2d = true/false }} This function sets the specified car visibility.")
  • 05:31, 13 October 2012WARP CHAR FROM CAR TO COORD (hist)[113 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=4 |p1t=handle |p1d=Char Handle |p2t=float |p2d=X pos |p3t=float |p3d=Y pos |p4t=float |p4d=Z pos }}")
  • 05:14, 13 October 2012SET CHAR WANTED BY POLICE (hist)[91 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np = 2 |p1t=handle |p1d=char handle |p2t = boolean |p2d = true/false }}")
  • 05:06, 13 October 2012GET NETWORK ID FROM VEHICLE (hist)[294 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=2 |p1t=handle |p1d=car handle |p2t=handle |p2d=variable to store network car handle }} This function will get the handle of a car driven by a network player, and ...")
  • 04:35, 13 October 2012SET MAX WANTED LEVEL (hist)[210 bytes]Buffeting (Talk | contribs) (Created page with "{{Native |np=1 |p1t=integer set (0=No wanted level / 1 - 6=Max number of stars) }} This function sets the max stars you can get for your wanted level. Will not clear your cur...")
  • 04:01, 9 October 2012TASK LOOK AT CHAR (hist)[214 bytes]AngryAmoeba (Talk | contribs) (Created page with "{{Native |np=4 |p1t=Integer |p1d=Char handle 1 |p2t=Integer |p2d=Char handle 2 |p3t=Integer |p3d=Duration (in milliseconds) |p4t=Integer |p4d=Unknown }} Character 1 will look...")
  • 21:27, 6 October 2012IS EMERGENCY SERVICES VEHICLE (hist)[235 bytes]AngryAmoeba (Talk | contribs) (Created page with "{{Native |np = 1 |p1t = integer |p1d = Vehicle handle |r=1 |rt=bool |rd=Returns true if the given vehicle is a police car. (Note: Returns false if the vehicle ...")
  • 17:04, 6 October 2012Atomic Visibility Distance (RW Section) (hist)[620 bytes]DK22Pac (Talk | contribs) (Created page with "{{RW Section|Atomic Visibility Distance|0x0253F200}} An '''Atomic Visibility Distance''' is one of Rockstar's [[List of RW section IDs#Rockstar.27s_Custom_Sections|custom sec...")
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