Ped Bones
From GTAModding
Ped Bones are used to get bone locations or use other bone-related scripting functions.
GTAIV
enum ePedBone { BONE_ROOT = 0, BONE_PELVIS = 0x1A1, BONE_SPINE = 0x4B2, BONE_SPINE1 = 0x4B3, BONE_SPINE2 = 0x36A0, BONE_SPINE3 = 0x36A1, BONE_NECK = 0x4B4, BONE_HEAD = 0x4B5, BONE_NECKROLL = 0x37A0, BONE_R_CLAVICLE = 0x4C7, BONE_R_UPPERARM = 0x4C8, BONE_R_FOREARM = 0x4C9, BONE_R_HAND = 0x4D0, BONE_R_FINGER0 = 0x35B0, BONE_R_FINGER01 = 0x35B1, BONE_R_FINGER02 = 0x35B2, BONE_R_FINGER1 = 0x35B3, BONE_R_FINGER11 = 0x35B4, BONE_R_FINGER12 = 0x35B5, BONE_R_FINGER2 = 0x35B6, BONE_R_FINGER21 = 0x35B7, BONE_R_FINGER22 = 0x35B8, BONE_R_FINGER3 = 0x35B9, BONE_R_FINGER31 = 0x35C0, BONE_R_FINGER32 = 0x35C1, BONE_R_FINGER4 = 0x35C2, BONE_R_FINGER41 = 0x35C3, BONE_R_FINGER42 = 0x35C4, BONE_R_FORETWIST = 0x39A1, BONE_R_FORETWIST1 = 0x39A2, BONE_R_UPPPERARMROLL = 0x39A0, BONE_R_ARMROLL = 0x3E01, BONE_L_CLAVICLE = 0x4C0, BONE_L_UPPERARM = 0x4C1, BONE_L_FOREARM = 0x4C2, BONE_L_HAND = 0x4C3, BONE_L_FINGER0 = 0x35D0, BONE_L_FINGER01 = 0x35D1, BONE_L_FINGER02 = 0x35D2, BONE_L_FINGER1 = 0x35D3, BONE_L_FINGER11 = 0x35D4, BONE_L_FINGER12 = 0x35D5, BONE_L_FINGER2 = 0x35D6, BONE_L_FINGER21 = 0x35D7, BONE_L_FINGER22 = 0x35D8, BONE_L_FINGER3 = 0x35D9, BONE_L_FINGER31 = 0x35E0, BONE_L_FINGER32 = 0x35E1, BONE_L_FINGER4 = 0x35E2, BONE_L_FINGER41 = 0x35E3, BONE_L_FINGER42 = 0x35E4, BONE_L_FORETWIST = 0x38A1, BONE_L_FORETWIST1 = 0x38A2, BONE_L_UPPPERARMROLL = 0x38A0, BONE_L_ARMROLL = 0x3DF1, BONE_L_THIGH = 0x1A2, BONE_L_CALF = 0x1A3, BONE_L_FOOT = 0x1A4, BONE_L_TOE = 0x1A5, BONE_L_CALFROLL = 0x38B0, BONE_R_THIGH = 0x1A7, BONE_R_CALF = 0x1A8, BONE_R_FOOT = 0x1A9, BONE_R_TOE = 0x4B0, BONE_R_CALFROLL = 0x39B0, BONE_L_BROWAJNT = 0x78F7, BONE_L_BROWBJNT = 0x78F8, BONE_L_LIDJNT = 0x78F9, BONE_C_LOWLIDJNT = 0x78FA, BONE_L_CHEEKJNT = 0x78FB, BONE_L_EYEJNT = 0x78FC, BONE_L_CORNERAJNT = 0x7903, BONE_L_CORNERBJNT = 0x79F4, BONE_L_JAWAJNT = 0x7904, BONE_L_JAWBJNT = 0x7905, BONE_L_LIPUPAJNT = 0x7906, BONE_R_BROWAJNT = 0x7907, BONE_R_BROWBJNT = 0x7908, BONE_R_LIDJNT = 0x7909, BONE_R_CHEEKJNT = 0x790A, BONE_R_EYEJNT = 0x790B, BONE_R_CORNERAJNT = 0x790C, BONE_R_CORNERBJNT = 0x79F3, BONE_R_JAWAJNT = 0x7913, BONE_R_JAWBJNT = 0x7914, BONE_R_LIPUPAJNT = 0x7915, BONE_C_JAWAJNT = 0x7916, BONE_FB_C_BROW = 0x7F94, BONE_FB_C_JAW = 0x7F9B, BONE_FB_L_LIPLOWER = 0x7FA7, BONE_FB_R_LIPLOWER = 0x7FA6, BONE_FB_L_BROW = 0x7F9A, BONE_FB_L_CRN_MOUTH = 0x7FA5, BONE_FB_L_EYEBALL = 0x7F98, BONE_FB_L_EYELID = 0x7F99, BONE_FB_L_LIPUPPER = 0x7F9D, BONE_FB_R_BROW = 0x7F95, BONE_FB_R_CRN_MOUTH = 0x7FA4, BONE_FB_R_EYEBALL = 0x7F97, BONE_FB_R_EYELID = 0x7F96, BONE_FB_R_LIPUPPER = 0x7F9C, BONE_FB_L_BROWBJNT = 0x0A917, BONE_FB_L_BROWAJNT = 0x0A905, BONE_FB_C_FOREHEAD = 0x0A8F6, BONE_FB_L_EYEJNT = 0x0A8F7, BONE_FB_L_UPPCHEEKJNT = 0x0A8F8, BONE_FB_L_CORNERLIPJNT = 0x0A8F9, BONE_FB_L_LOCHEEKJNT = 0x0A8FA, BONE_FB_L_UPPLIPJNT = 0x0A8FB, BONE_FB_L_UPPLIDJNT = 0x0A8FC, BONE_FB_L_LOLIDJNT = 0x0A903, BONE_FB_R_BROWAJNT = 0x0A904, BONE_FB_R_EYEJNT = 0x0A916, BONE_FB_R_UPPLIDJNT = 0x0A906, BONE_FB_R_LOLIDJNT = 0x0A907, BONE_FB_R_BROWBJNT = 0x0A908, BONE_FB_R_UPPCHEEKJNT = 0x0A909, BONE_FB_R_UPPLIPJNT = 0x0A90A, BONE_FB_R_CORNERLIPJNT = 0x0A90B, BONE_FB_R_LOCHEEKJNT = 0x0A90C, BONE_FB_C_JAWJNT = 0x0A913, BONE_FB_R_LOLIPJNT = 0x0A914, BONE_FB_L_LOLIPJNT = 0x0A915, BONE_FB_C_TONGUE_A_JNT = 0x0A8F5, BONE_FB_C_TONGUE_B_JNT = 0x0A8F4, BONE_POINTFB_C_JAW = 0x0C944, BONE_POINTFB_R_LIPLOWER = 0x0C947, BONE_POINTFB_L_LIPLOWER = 0x0C948, BONE_POINTFB_L_LIPUPPER = 0x0C946, BONE_POINTFB_R_LIPUPPER = 0x0C945, BONE_EXTRA1 = 0x0B064, BONE_EXTRA2 = 0x0B065, BONE_EXTRA3 = 0x0B066, BONE_UNKNOWN = 0x0FFFFFFFF };
GTASA
Crashes the Game = 0 Chest = 1 Neck = 2 Left Shoulder = 3 Right Shoulder = 4 Left Hand = 5 Right Hand = 6 Root = 7 - = 8 Left Foot = 9 Right Foot = 10 Right Knee = 11 - = 12 Left Elbow = 13 Right Elbow = 14 Left Clavicle = 15 Right Clavicle = 16 Back of Neck = 17 Mouth or Chin = 18 Crashes the Game = 19