MARK CHAR AS NO LONGER NEEDED

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MARK_CHAR_AS_NO_LONGER_NEEDED
Number of parameters: 1
Parameter #TypeDescription
1.IntegerChar Handle
Return value:
TypeDescription
None

The game will delete the char when appropiate (i.e. no player is in proximity) and basically makes them just like any other normal pedestrian, if the char was in a car it will drive off, if not then start walking on the nearest path.