HAnim PLG (RW Section)
From GTAModding
| RW Stream Section |
| HAnim PLG |
| 0x011E |
HAnim PLG is a child section of the extension of the frame list section inside a DFF model. It defines information for bones which can be used inside animations to animate the object.
Structure
Each section gets started by some general information:
4b - DWORD - Unknown 4b - DWORD - Bone ID 4b - DWORD - Number of bones
If there are any affected bones then there are two more values following:
4b - DWORD - Unknown 4b - DWORD - Unknown
Those values are followed by an array of bone information. It's size gets defined above.
4b - DWORD - Index 4b - DWORD - Number 4b - DWORD - Type