DRAW LIGHT WITH RANGE
From GTAModding
| Number of parameters: 8 | ||||
|---|---|---|---|---|
| Parameter 1 | Float | X coords | ||
| Parameter 2 | Float | Y coords | ||
| Parameter 3 | Float | Z coords | ||
| Parameter 4 | int | red | ||
| Parameter 5 | int | green | ||
| Parameter 6 | int | blue | ||
| Parameter 7 | float | intensity | ||
| Parameter 8 | float | range | ||
| Returned value: | ||||
| Is present? | Type | Description | ||
| None | ||||
intensity 0-10 range 0-100 rgb 0-255
static void DrawLightWithRange(f32 x, f32 y, f32 z, int red, int green, int blue, f32 intensity, f32 range) { NativeInvoke::Invoke<NATIVE_DRAW_LIGHT_WITH_RANGE, ScriptVoid>(x, y, z, red, green, blue, intensity, range); }