APPLY FORCE TO CAR
From GTAModding
| Number of parameters: 12 | ||||
|---|---|---|---|---|
| Parameter 1 | integer | Car Id | ||
| Parameter 2 | bool | Unknown, suggested: true | ||
| Parameter 3 | float | X Force | ||
| Parameter 4 | float | Y Force | ||
| Parameter 5 | float | Z Force | ||
| Parameter 6 | float | X Angle | ||
| Parameter 7 | float | Y Angle | ||
| Parameter 8 | float | Z Angle | ||
| Parameter 9 | bool | Unknown, suggested: true | ||
| Parameter 10 | bool | IsForceDirectionRelative | ||
| Parameter 11 | bool | Unknown, suggested: true | ||
| Parameter 12 | bool | Unknown, suggested: true | ||
| Returned value: | ||||
| Is present? | Type | Description | ||
| None | ||||
Applies force to a car.
P10 IsForceDirectionRelative specifies if the force direction is relative to direction object is facing (true), or static world direction (false).