ALLOCATE SCRIPT TO OBJECT

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ALLOCATE_SCRIPT_TO_OBJECT
Number of parameters: 5
Parameter 1stringScript Name
Parameter 2integer Model Hash
Parameter 3integer priority (always 100)
Parameter 4float radius
Parameter 5integer type (always -1)
Returned value:
Is present?TypeDescription
None

Allocates a script to an object, which will be activated when the player is within the specified area around it.

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