ALLOCATE SCRIPT TO OBJECT
From GTAModding
| Number of parameters: 5 | ||||
|---|---|---|---|---|
| Parameter 1 | string | Script Name | ||
| Parameter 2 | integer | Model Hash | ||
| Parameter 3 | integer | priority (always 100) | ||
| Parameter 4 | float | radius | ||
| Parameter 5 | integer | type (always -1) | ||
| Returned value: | ||||
| Is present? | Type | Description | ||
| None | ||||
Allocates a script to an object, which will be activated when the player is within the specified area around it.
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